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Lead 3D Artist
- Kwest

AUG 2017 - NOW

Working remotely for Kwest, a startup based in Dallas. Manages entire 3D workflow pipeline to Unity3D. Complete creation of 3D/AR assets from concept art, modeling, texturing, AR/game-ready assets to import into Unity. Manages and spearhead team members to collaborate with concept creation. Communicating, collaborating and working with writer, GUI artist, and developers.

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Motion Graphics Designer
- Encompass Digital Media

NOV 2014 - JUN 2016

Work with team of video editors, motion graphics and marketing team for AMC Asia and Sundance Asia. Represented the marketing team for the Promax BDA Asia awards.Completed and broadcasted season 1’s Fear the Walking Dead, Halt & Catch Fire, Humans, and The Honourable Woman. Graphics spot for Halt & Catch Fire was featured in the Bangkok comic con booth. Work on promos and graphics, donuts, monthly highlights, versionings, tonight menu, end slates.

Career Highlights

Do get in touch with me if you're looking for an experienced and professional Lead CG Artist to complete your team.

Hire Me!

Kost Ellite (Remote)
Jl. Taman Ambengan No. 5
Jimbaran, Bali, 80361, Indonesia

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+62 0812 3907 4844

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Omeed Shams, CEO, Kwest

“Roselle is not only terrific at her craft, but is also incredibly self-motivated, has an amazing attitude, and exhibits natural leadership qualities.”

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About Me

I'm a Lead 3D Artist (part-time, remote) from Singapore. I'm currently working for a startup based in Dallas on an AR mobile game.


I'm overseeing the entire 3D workflow, from the creation of concept art to the implementation of assets into Unity 3D. I'm also overseeing work carried out by other artists and spearhead communication with the team.


Previously, I was a Motion Graphics Artist for AMC (Asia), with shows like Fear the Walking Dead, Humans, and more under my belt.


I have many years of professional working experience in Computer Graphics and a Diploma in Animation and Visual effects where I learnt my 3D skills from.


I also have web design knowledge and am interested in Computer Science, Robotics and Artificial Intelligence.
In my spare time, I am a freelance writer for multiple publications.


I am currently looking for a full-time remote job in relating to 3D Art.

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Unity 3D

  • Importing from 3DS Max

  • Scene setup

  • Setting up shaders, assets, materials, scripts, etc.

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3DS Max

  • Low-poly modeling

  • High-poly modeling

  • UV Unwrapping

  • Texturing

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Adobe Creative Cloud

  • Photoshop

  • After Effects

  • Premiere Pro

  • Illustrator

Skills and Software

Flower Fiddle

Concept art done by me.
Modeled in 3ds max, Textured in Photoshop, rendered, animated and setup in Unity 3d.
An AR based encounter asset on mobile. Set up multiple animation states for moving the individual flowers.

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Neighbourhood

Modelled in 3ds max, textured in Photoshop, rendered and setup with Unity 3d
Neighbourhood asset for AR based mobile game. Done concept art, and whole process.

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You aren't special

Concept art done by me.
Modeled and rigged in 3ds max, textured in Photoshop, animated, rendered and setup in Unity 3D.
AR based animation scene. Prepared assets for animator. Work with animator to setup the scene.

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Games

Kwest

Lead 3D Artist

Unity, 3DS Max, Adobe Creative Suite

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